Bahamut Lagoon Translation

  • Game: Bahamut Lagoon
  • Platform: SNES/SFC
  • Original ROM: Bahamut Lagoon (J) [!]
    • Headered
  • Author: DeJap Translations + Neill Corlett + Tomato
  • Language: English
  • Hack status: Fully playable (1.3)
  • Hack type: Translation
  • Released: 2002

DESCRIPTION:


As far as I’ve played so far, this is a quality translation. I’d say it even rivals many commercial efforts. Dark Force, Neill, and Tomato should all be congratulated for this effort. In fact, as an assignment, you are all hereby ORDERED to read the readme, as it will give you a true appreciation for everything that went into this translation, maggots. Failure to comply will result in sexecution/s extreme disappointment.

The archive contains two ips files: one for emulators, and one for copiers (to be played on a real snes). Be sure not to mix them up!

Dark Force is currently working on a copier bugfix, at which point he will release a new patch with correctly translated item names as well.

UPDATE [June 2007]: Seems this isn’t happening.

CREDITS:

  • Tomato for All translations, 12×12 VWF font, all main dialogue editing.
  • Neill Corlett for the Initial programming/hacking, 8×8 VWF font.
  • Dark Force for the Programming/hacking, non main dialogue editing.
  • CPF for the 16×16 status icons, 8×8 naming font.
BASE ROM/ISO INFORMATION:

  • Database match: Bahamut Lagoon (J) [!].smc
  • CRC32: 1B83C440
  • MD5: 5254A985EDC33928BB8535151A668080
  • SHA-1: C8BCA249EBD481DFD7BB851C7846844AB70D3003
  • SHA-256: A98EB5F0521746E6CE6D208591E86D366B6E0479D96474BFFF43856FE8CFEC12

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